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dS Autos - LFS MaxPax [XR GT]

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General Information
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Company..............: dS Autos
URL..................: http://ds-autos.digiserv.net/

Type.................: 3DS Max scene
Protection...........: None
Platform.............: Win32
Number of Parts......: 1
Compression Format...: None

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Post Information
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Posted by............: Ian.H
e-mail...............: ian.h@dsrc.digiserv.net
URL..................: http://ds-autos.digiserv.net/
Posted on............: 28/07/2005

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Release Notes
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Scene, textures and model fixes prepped by Ian.H
Downloaded from <http://ds-autos.digiserv.net/>


Model:
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XRG - XR GT


Requirements:
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3DS Max 7
Brazil renderer
Some imagination =)


Textures:
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All textures have been converted to TGA files and included with this pack. No
3rd party plugins are required for this. Texture files required for this model:

- Cromowheel2.tga
- Cromowheel_grip.tga
- DiscATEST.tga
- padsz.tga
- TYRE.tga
- wiperblade.tga
- XR_Interior1.tga
- XR_Interior2.tga
- XR_Texture.tga


Scenes included:
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XRG_b.max


How do I use this pack?
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- Extract the self-extracting archive to your 3DS Max install directory.

- Start 3DS and load the scene. If prompted with a message:

   Externel Files Missing

select 'Browse' and browse to the textures directory:

   [3DSMAX]\images\lfs

where [3DSMAX] is your 3DS Max install dir.

- Press F10 to bring up the Rendering window & hit the Render button =)


How do I add my skin to the car?
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- Press M to bring up the Material Editor.
- From the material list, click on the button marked:

   body [ADD SKIN] ( Brazil Basic Mtl )

- Next to the 'Diffuse' colour, click on the small, blank square button.
- Select 'Bitmap' from the list and browse to your skin file.
- Press F10 to bring up the rendering window
- Hit the Render button and make a coffee =)